Otherwise, there is no need to bake the animation. If your animation is using Mograph, Effectors or XPresso we need to bake the animation. Baking Animation for Lens Studioīaking animation is the process of taking complex animation and simplifying it down to key frames that can be used in Lens Studio. You now have a 3D model with a baked texture applied to it. In the Objects menu select the 3d model and delete Bake Tag, Polygon Selection Tag and any Materials that are no longer used. Right click on the material with the baked texture and select Apply. Then navigate to the Material Manager window. To apply the material to the model, first select the 3D model. Now we have a material with a baked texture. Select your exported baked texture.Ĭinema 4D will bring up a window asking you to copy the image to your project. To the left, make sure the Color checkbox is checked. Create a new material by clicking the Create button and selecting New Material.ĭouble click the new material to open Material Editor window. This will open the Material Manager window. In Cinema 4D's menu bar, select Window -> Material Manager. Once it is finished, you have to apply the baked texture to the 3d model. In the Options settings, check the Color checkbox then click the Bake button. Next, select PNG from the Format drop down menu.Ĭhange the Color Depth to 8 bits per channel.Ĭhange the Width to 1024 and the Height to 1024. We recommend creating a new folder to keep both the baked texture(s) and FBX file in the same place. button to specify where you want to save the baked texture file(s). Now, you have to choose where you want to save the baked texture(s). Then in the Attributes window select the Tag tab. This will add the Bake Texture Tag to your selected 3D model.Ĭlick on the Bake Texture Tag. Then, from the menu bar, select Objects -> Bake Texture. To bake textures in Cinema 4D, first select the object you wish to bake in Cinema 4D's Objects window. In order to successfully export your 3D model you need to bake the texture(s). Some of the Cinema 4D's shaders, like procedural shaders, are not compatible with Lens Studio. For information on importing 3D models into Lens Studio, review the 3D Object Import guide. You now have an exported FBX file that's ready to be imported into Lens Studio. If the influence is greater than 4 then there will be problems in your rigged model when imported into Lens Studioįinally, in the FBX Export Settings window, click the OK button.
Cinema 4d prime character animation android#
This will allow your model to display smoothly across the widest variety of Android and iPhone devices
To export an FBX, first select the File -> Export. Set the Minimum Time to when your animation starts and the Maximum Time to when your animation ends. Leave the Project Scale set to 1 Centimeters. Now you can see your current project settings in the Attributes window. To configure your animation settings in Cinema 4D, select Edit -> Project Settings. For the purposes of this guide we're using Maxon's Cinema 4D R17. That said, any 3D tool that can export to FBX should be able to export models that can be imported into Lens Studio.
Cinema 4d prime character animation how to#
This guide will walk through how to export a 3D model from Cinema4D to the FBX format, so that it can be imported into Lens Studio.